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Blender Tools with Unreal/Unity

A series of tools used to store vertex data in various ways. The data can then used in a game engine to animate meshes via a vertex shader.

151 lines🖥 Desktop only

Blender Tools with Unreal/Unity

Description

A series of tools used to store vertex data in various ways. The data can then used in a game engine to animate meshes via a vertex shader.

Mesh Morpher

Used to store vertex offsets between a meshes shape keys in it's UV layers. Optionally vertex normals from it's second shape key can be stored in it's vertex colors.

Vertex Animation

Used to store vertex offsets and normals of selected mesh objects per frame into image textures.

Getting Started

These tools can be installed as add-ons or ran as scripts. Each tool has a panel located in the 3D View's sidebar under the Unreal Tools tab.

Installing as an Add-on

Edit > Preferences

Running as a Script

Pyodide-runnable

No - these are Blender add-ons that import the bpy module, which only exists inside Blender.